So during my internship at Titmouse, I would occasionally have some time to rough out animation here and there to become more familiar with Flash and the techniques practiced there. Symbols, scene organization, tweening, etc. Eventually production for TV shows became more demanding so scenes were carried out at home, on my spare-time. The idea was suppose to turn out as Star Fox crash landing and being tracked down by a persistent, yet animalistic machine that burdens atmospheric entry and mechanical failures. Fox would have the sharper instincts and fight back with his calm and cool foxyness.
Showing posts with label Machine. Show all posts
Showing posts with label Machine. Show all posts
Monday, March 21, 2011
Star Fox Rough Animation
So during my internship at Titmouse, I would occasionally have some time to rough out animation here and there to become more familiar with Flash and the techniques practiced there. Symbols, scene organization, tweening, etc. Eventually production for TV shows became more demanding so scenes were carried out at home, on my spare-time. The idea was suppose to turn out as Star Fox crash landing and being tracked down by a persistent, yet animalistic machine that burdens atmospheric entry and mechanical failures. Fox would have the sharper instincts and fight back with his calm and cool foxyness.
Labels:
2d animation,
drawing,
final cut pro,
flash animation,
flash cs3-4,
Machine,
rough reel,
Star Fox,
Titmouse
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